Saturday, 31 May 2014

Zbrush

Having received feedback on my work from the lead environment artist at Lockwood studios in Nottingham, I now have a lot of pointers to work to which is great and i cant think them enough for taking the time to look at what I do. they suggested using Zbrush to enhance my models, and also create high poly models and bake the textures to low poly. Having never used the software before I have decided to give it a go and get to learn its interface.




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