Wednesday 26 February 2014

Artefact 6 populating Environment/ Adding music to game level

After not being able to change the sky box to what i really would have preferred it look like, i decided to look at what else i could change in my scene to make it feel more Piranesi, but at the same time a game level. I have added tree's and bushes which i will wait for feedback about to whether it does suit the level or not. And also added music I feel suits the theme of Piranesi. This is not my music and is owned by Karl Sanders taken from his Saurian Meditation album (2004).

Below is also the guide to adding music, try out the level first.. Artefact 6





















Below is how to add a song to your Unity game

import your song into the project, then un-click 3D Sound in the inspector and click apply.

create an empty Game Object and name it music


add component Audio Source to Music


drag the song into the Audio Clip slot, click Loop to make sure when the song ends it restarts.

press play and you will hear your song!


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