Monday 27 January 2014

Artefact 3, Re-texturing

From feedback I have decided to re texture my game level in a more Piranesi style. by using the book I have I'm going to scan in images and use them as textures through 3DS max. Before going into max though I will be editing the images on Photoshop to enhance the quality and shape to fit my models in 3DS max. here's an example of how i will be doing this, from Photoshop to adding material in 3DS max..


















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